What does any of what you typed have todo with what we are talking about with the shader compiler?
Are you responding to the wrong comment?
To bring you back into the fold, we are discussing how Microsoft writes video games and therefor has a very vested interest in making their shader compiler as good as possible because their games use it.
At no point were we discussing dual booting to another OS. I have to be honest, I have no idea how you got to there from a shader compiler discussion :)
Are you responding to the wrong comment?
To bring you back into the fold, we are discussing how Microsoft writes video games and therefor has a very vested interest in making their shader compiler as good as possible because their games use it.
At no point were we discussing dual booting to another OS. I have to be honest, I have no idea how you got to there from a shader compiler discussion :)