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> The Witness understands that huge challenge is completely fine, so long as it's isolated to a specific virtual space, such as a given panel and room

What about all of the puzzles that use the environment? There are all sorts of challenges that use the island/features. Really enjoyed that game. Good sense of progression and learning without teaching.



As I said in another comment, those are not necessary and really for people who feel compelled by them. I personally ignored them. You can’t ignore them in Riven


Technically you can skip to the end of the game in the opening scene, so I guess you can ignore all of it. Very weird credits!

I was trying to find all the answers. Afaik, you had some way of knowing how many puzzles were remaining? Eh, both great games. Myst and Riven definitely have more of the "if you can't solve this you're stuck" vibe, I'd agree.




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