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Would Game Programming Patterns help someone who wants to build a slot machine? I’ve built a wall mounted machine for my home but I never got the software side done. I think a book could help but most of them cover very different mechanics these days.


Why the down-votes? Are people specifically opposed to gambling or is it something else I said? I'm just wanting to write a hobby slot machine because they fascinate me but the mechanics of a slot machine UI are quite different than a 2D scroller or a 3D game engine.

I do appreciate the author answering. Thank you.


Honestly, probably not. It's about software architecture for games, and not about game mechanics specifically.




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