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As far as I could tell, if you create a Main.swift file, you can't just open that in XCode and start running it as an iOS/macOS application, and instead have to create a .xcodeproj/.xcworkspace through XCode, and add your Swift to the scaffolded project - this seems backwards to me.

(I then separately complained at all the steps it took to get it running without XCode, as I didn't want to be locked into using it)



Oh — actually you can create a Swift package and open it with Xcode. You don't need an explicit xcodeproj or xcworkspace.




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