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> Some systems (notably BattleEye) actually have Linux support, they just need to enable it, but there's no incentive for them to do so.

This isn't really true. As GP said, there isn't a kernel level anti cheat for linux. You can switch a flick on BattleEye to run on linux but it wont be a kernel level as it is on windows. So there is an incentive for them to not turn it on because it simply is the worse version than the windows one. As far as I know even on windows you get cheats even if it is kernel level. Meaning, allowing linux you'd probably be flooded with cheaters if you already get them on windows.



> Meaning, allowing linux you'd probably be flooded with cheaters if you already get them on windows.

There's an easy way to not get cheaters, or at least to slow down their impact: stop making your games "free to play". When cheaters have to buy 60€ games everytime they get b&, eventually they'll run out of money.


That really doesn't stop cheaters. Tarkov EoD edition is $150 or so, cheaters still cheat on those. They cheat in cs2 with skins worth thousands.


That's because there's no moderation and they don't get banned. If they got banned, they wouldn't cheat.


They do get banned, what are you even talking about?


If anything the Tarkov ban treadmill is a way to drive sales. Even if some of them get disputed as fraudulent due to stolen card numbers, BSG may still come out ahead.


That's a bad conspiracy. A few k sales per month doesn't make sense for this , especially when some are fraudulent or hacked.


Battleeye games get flooded with cheaters no matter what. On most anti cheats is the same anyways. Just see tarkov for a battleeye game with rampant cheaters




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