The same applies to color space. You can’t interpret the pixel data without knowing the color space. If it’s not in the metadata, you just have to assume sRGB and hope for the best.
It’s the same with rotation. Both are essential information on how to interpret the pixel data for display, but we’re so very used to assuming certain defaults that it’s easy to forget about this.
It’s the same with rotation. Both are essential information on how to interpret the pixel data for display, but we’re so very used to assuming certain defaults that it’s easy to forget about this.