>where GAI art is extremely difficult to distinguish from human art and at a fraction of that cost.
And this logic is why people don't understand how to make good game art. generating an 2d animation or real time 3d model that properly deforms is multiple magnitudes different from fooling some tiktok users with a static image in isolation. even composing a still scene will quickly reveal the lmitations of generating art for your visual novel.
Wielding a camera doesn't make you a cinematographer that can sell a movie. Generating a few realistic-ish images does not make you an artist that can sell a game.
And this logic is why people don't understand how to make good game art. generating an 2d animation or real time 3d model that properly deforms is multiple magnitudes different from fooling some tiktok users with a static image in isolation. even composing a still scene will quickly reveal the lmitations of generating art for your visual novel.
Wielding a camera doesn't make you a cinematographer that can sell a movie. Generating a few realistic-ish images does not make you an artist that can sell a game.