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True, I'm thinking more on the indie level. And "won't notice" is my hyperbole, of course sharp eyed people who use games and software are always noticing small technical choices even when you forgot them yourself. But it shouldn't dominate the impression of the product unless it's poorly done.


>But it shouldn't dominate the impression of the product

Well we're not exactly in normal times in the industry nor society at large. Deserved or not, the industry is in a hypervigilant state right now as a sense of preservation. We're even seeing serious unionization for once, that's how far it's been pushed back.




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