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> C++26 adds destructive moves. They are called relocatable types.

I thought those were removed? For example, see Herb's 2025-11/Kona trip report [0]:

> For trivial relocatability, we found a showstopper bug that the group decided could not be fixed in time for C++26, so the strong consensus was to remove this feature from C++26.

[0]: https://herbsutter.com/2025/11/10/trip-report-november-2025-...



Good catch, very possible. I was surprised to see it listed as included when I searched. It may be stale information.




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