I love what is trying to be done here. Some feedback to improve would be to cut out a lot of the noise with the "Take tour". There are too many boxes and things changing on the screen to get a sense of what is happening. Also make it interactive rather than automatically switch onto the next subject. Being a passive observer to so much information trying to be conveyed is very confusing.
I really do like these kinds of approaches to showing the inner workings of different kinds of tech, so think this is on the good path to being a very useful tool, but needs some focus rather than more data/graphs/info boxes.
It's amazing 3D going on, and then 80% of the visual space is popups that completely block it. It'd be have a nice prominent ways of reducing the noise, and that pops were partially transparent.
it was silly, quick check out of curiosity what Opus 5 can do – and the first thing I saw was so impressive that it made me spend hours during weekend polishing it
here it is from history, without edits
> you're a veteran Postgres hacker and expert. I want 3D visualization of how Postgres works, for browser -- all its major components, presented as a 3d model, complex, with all parts zoomable, and animated, with controls -- checkpointer, bgwriter, autovacuum, walwriter, backends, walsender, etc etc etc. Imagine we need to build a 3d model of whole city. That's same level. We need this so engineers who are non-DB-experts would easily understand how it works. Design must be cool, modern, super cool, running all in browser, with controls, with camera position flying with arrow keys and mouse, zoomable, etc. Think deep how to implement it, which modern cool tech to use, and use ultracode to implement in a new directory (we'll commit it later). OK to use the most cool and most modern stuff. Think deep choose tools wisely and let's build an awesome in-browser 3d model of Postgres engine
(later I came with lots of materials about internals and behavior and we started to polish / improve)
I frequently have asked Claude to explain different software architecture things that I don’t know because I’m not formally technically trained - like “explain Django as though it’s a city with different parts having different roles”. I’m a visual learner so this helps a lot and gives me ideas for how to have similar visualizing for other stuff at various levels of abstraction.
This is good general advice. If your software needs a "tour," that's a good indicator you should work on your UX instead. If you're just excited to tell the user about a new feature, they'll discover it when they need it.
Not everyone will come to view this model from the same vantage point. Some will simply be curious about some famous software that they don't happen to use. So the tour is an excellent idea. Great presentation. Congratulations.
I really do like these kinds of approaches to showing the inner workings of different kinds of tech, so think this is on the good path to being a very useful tool, but needs some focus rather than more data/graphs/info boxes.