So, it looks like this tries to build a model (or rather, multiple layers of models combined with something called context mixing[0]), potentially analyzing the whole file first? Is it fair to call this a very fancy entropy coder, replacing the last phase of what a traditional audio codec does (the lossless part, after quantization)?
I like the code style, this is pretty nice C. It's refreshing to see human code.
I admit I'm not a fan of the loop macros, or writing constants like 0xd80000 in decimal, or having all of that code inlined with no further explanation or git history.
But I think it's just that this file is lifting parts of the logic from PAQ8 (the inlined num_states/next_state named in a comment sure look exactly like PAQ functions translated into C, which, kudos to PAQ for having extensive comments in their code by the way).
I'm a bit disappointed that PAQ isn't mentioned in the README, and only very obliquely in the code, if that's where those functions come from. PAQ is GPLv3, at least a mention could have been nice (assuming I'm not wrong about the source of that logic).
I use the PAQ terminology as it is likely to be familiar to other compression experts. However, the lineage to PAQ is very, very limited, and many other compressors also re-use its common ideas.
If you have the complete file you can calculate the optimal ones. In a streaming scenario that does not work and you have use something you think is good.
From what I can see, it's more like a specialized ZIP-like compressor for Vorbis/Opus files. You archive them on blr, and decompress them back to the original format.
I just tested this out for myself and I was unable to play the .blr file in VLC or using ffplay. It is not recognized as anything by ffprobe either. So it seems like you need to decompress it to play it in a standard player unfortunately.
I like the code style, this is pretty nice C. It's refreshing to see human code.
[0]: https://en.wikipedia.org/wiki/Context_mixing
reply