I'm really glad that more game tools are starting to crop up, and its nice to see something from Game Closure who seem to fall off my radar for months at a time.
Looking around at this though, some of these licensing terms are very awkward. ImpactJS costs money but the licensing seems much less strict.
What's more awkward though is the focus on mobile-specific platforms, including an awful lot of native stuff, while lauding HTML5 :/
I don't plan on competing with Game Closure but I hope to contribute a lot canvas game-related tools of my own once I get free time again. UI-inspector style tools like the one they've created would be really helpful, especially for making point-and-click adventure games.
Looking around at this though, some of these licensing terms are very awkward. ImpactJS costs money but the licensing seems much less strict.
What's more awkward though is the focus on mobile-specific platforms, including an awful lot of native stuff, while lauding HTML5 :/
I don't plan on competing with Game Closure but I hope to contribute a lot canvas game-related tools of my own once I get free time again. UI-inspector style tools like the one they've created would be really helpful, especially for making point-and-click adventure games.