Making a legal argument that a game clone is not a derived work when the source code was literally derived from the original via development over time is a pretty sketchy argument. It's not impossible -- that's sort of what the first open source BSD versions were (AT&T code was replaced piecewise) -- but I wouldn't bet on it.
Cloning of interface and operation (but not artwork) is widely held to be legal, but in general all successful clones are clean room clones.
Cloning of interface and operation (but not artwork) is widely held to be legal, but in general all successful clones are clean room clones.