Yeah. The "almost entire" applies to std.algorithm. How much allocation goes on elsewhere depends on what module you're talking about. Some definitely avoid it, whereas others definitely require it. That will be (and has been) changing though. The main thing is probably going to be making much heavier use of output ranges rather than automatically allocating arrays/strings. We'll get there though, because there's clearly a lot of interest in doing so, and there's no fundamental reason why we can't.
I'm not sure where you got that idea but that's not true. The standard library make heavy usage of the GC. There is talk of implementing ARC to replace or supplement the GC and the standard library will most likely soon start using output ranges to avoid forced GC allocations in many cases but that hasn't happened yet.
"Memory is usually managed with garbage collection, but specific objects can be finalized immediately when they go out of scope. Explicit memory management is possible using the overloaded operators new and delete, and by simply calling C's malloc and free directly. Garbage collection can be controlled: programmers can add and exclude memory ranges from being observed by the collector, can disable and enable the collector and force a generational or a full collection cycle. The manual gives many examples of how to implement different highly optimized memory management schemes for when garbage collection is inadequate in a program."
not as far as I know. while having garbage collection was an asset when java was created, currently with ubiquitous RAII usage in c++ it's just a hindrance.