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I don't and never did use much Flash/AS, but wouldn't Haxe be a more logical choice? It is already battle tested and it is a lot more like AS/Flash than Dart? Not sure what experienced Flash devs would think; any here?


Plus, with Haxe and openFL, you will be able to ship native c++ build of your game for free (same code).

If only Haxe could add something more uptodate for multicore concurrency than thread.




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