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Can you compare Krita and MyPaint[1]? (In terms of features, completeness, UI, etc.) From the video, it seems that Krita is a bit more advanced, with image transformations, texture tiling and probably other features. But both programs are digital painting applications, much more than GIMP, which is a generic graphics editor.

[1] http://en.wikipedia.org/wiki/MyPaint



Krita and MyPaint share a common interest in implementing things like sophisticated brush engines and color mixing models, and MyPaint is strong there and has been an influence on Krita (perhaps also vice-versa, though I don't follow MyPaint as closely).

One difference might be that Krita existed as a project to write a raster graphics editor for years before deciding to double-down on painting, and did quite a bit of broad foundational work in that space, like aiming to operate colorspace-independently and implementing various general raster editing tools (e.g. a sophisticated layer and adjustment layer system). Krita retains those traits today, which I feel makes it broader in actual scope than MyPaint, which I think directly started out as a personal project to write a stylus-driven painting app and then grew out from there.


Krita bogged down when I tried using a 12,000x12,000 canvas. It also took several minutes just to show the canvas. MyPaint handles frames several times larger with no slowdown on the same hardware. Krita has a better interface overall, but I like to work big.


Just curious, what do you use a 12 000 x 12 000 canvas for ?


It's a useful digital illustration trick. You work big and scale down to your target resolution so you don't have to do as much line cleanup.




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