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> Its comical to think of a 2015 video game implementation of player v computer chess, where you never get checkmated, just have to move yet another piece, and never run out of pieces, until you finally win.

That might actually be interesting. Most chess games are decided by blunders even at Grandmaster level. I'd love to see people try to work on a "perfect" game, with unlimited retries. Maybe we'd finally see whether White has a winning advantage.



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